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ENDLESS Legend 2 Research Tree — Every Technology (1.0)

The full ENDLESS Legend 2 research tree at 1.0: all six eras with every technology, its domain, unlock effects and faction-specific rows. Official wiki data.

9/19/2026 1.0 ENDLESS Legend 2 Guide Team 8 min read

The six research eras (1.0)

Effects are the official unlock text; faction-specific rows are marked. Some effect strings run together — split before relying on a number.

The Years of Survival

TechnologyDomainEffectsFaction
Civil OrderSocietyUnlocks Improvement: Traveler’s Shrine+12 Approval on CapitalsAll
FencingSocietyUnlocks District: Farm+1 Citizens Slot on Capital+1 Artisans Slot on CapitalAll
Voice of the MassesSocietyUnlocks District: Forum+1 Scribes Slot on CapitalAll
CurrencyEconomyUnlocks District: Merchant’s House+8 Dust on CapitalAll
WorkshopEconomyUnlocks District: WorksUnlocks Action: Remove ForestAll
KeystonesDiscoveryUnlocks District: BridgeUnlocks Action: Build FarmAll
Scientific CharterDiscoveryUnlocks District: LaboratoryImproves the rewards from CuriositiesAll
ScavengingDefense+15 Health on Units+5 Damage on Units+25% Gains on Battle SpoilsAll
StoneworkDefenseUnlocks District: Keep+100 Fortification on CapitalAll
The Strength of GarinDefense+5 Defense on Units+2 Industry on Military DistrictsKin of Sheredyn
AsceticismSociety+1 Protectorate Slot+5 Defense while Defending on UnitsAspects

The Years of Toil

TechnologyDomainEffectsFaction
Common RightsSocietyUnlocks Improvement: Scriptorium+4 Influence on CapitalAll
CreedSocietyUnlocks Improvement: LodgingsUnlocks Improvement: Emergency DwellingsAll
Diplomat’s ManseSocietyUnlocks Treaty: Immigration PolicyUnlocks: Win-Win Relations+100 InfluenceAll
Foreign AffairsSociety+1 Protectorate Slot-25% Dust Cost for Bribe actionAll
SeedbanksSocietyUnlocks Improvement: Laborers’ HutUnlocks Improvement: GranaryUnlocks Converter: Toil in the FieldsAll
Collective WillEconomyUnlocks Improvement: Blast Furnace+4 Food on Capital+4 Industry in CapitalAll
DustlyticsEconomyUnlocks Improvement: Lithosphere Gallery+6 Dust on City Hall+4 Dust on MinistryAll
MarketsEconomyUnlocks District: Trading PostUnlocks: Traders’ TrailsAll
GeologyDiscoveryUnlocks: Rewild landscaping action-25% Influence Cost for Found Camp actionAll
Hydromatic LaboratoryDiscoveryUnlocks Improvement: Hydropump+25% Precision for season predictabilityAll
Materials ScienceDiscoveryUnlocks Improvement: Geodesic DomeUnlocks Improvement: Beacon of Science+4 Science on CapitalAll
Shock TacticsDefenseUnlocks Improvement: Garrison+200 District Fortification on City Hall+100 District Fortification on MinistryAll
Sheredyn’s CreenDefenseUnlocks Unit Specialization: DefenderUnlocks Unit Specialization: ExplorerUnlocks Unit Specialization: HarrierUnlocks Unit Specialization: WardenKin of Sheredyn
The Hand of GarinDefenseUnlocks Improvement: Legion VaultsUnlocks Unit Specialization: Architect-25% Industry Cost on Keep-25% Industry Cost on Military-related improvementsKin of Sheredyn
Choral AmplifierDefenseUnlocks Unit Specialization: CrawlerUnlocks Unit Specialization: ResistorUnlocks Unit Specialization: StingerUnlocks Unit Specialization: SurveyorAspects
PersuasionSocietyUnlocks Improvement: Consular MissionUnlocks Diplomatic Ability: Force a TreatyAspects

The Years of Invention

TechnologyDomainEffectsFaction
CitizenshipSocietyUnlocks Improvement: Halls of Power+2 Influence on City Hall+1 Influence on Ministry
EmbassySocietyUnlocks Treaty: Deeper Collaboration<Unlocks Treaty: Joint MilitaryUnlocks Treaty: Vision Exchange
HydrologySocietyUnlocks Improvement: Irrigation ChannelsUnlocks Improvement: Wood Ash Pit+2 Food on Farms Districts
StatecraftSociety+1 Protectorate SlotUnlocks Specialization: Tier 1 for all minor factions
Urban PlanningSocietyUnlocks Improvement: Citizens’ Center+4 Food on City Hall+2 Food on Ministry
Arboreal InsightsEconomyUnlocks Improvement: Lumber YardUnlocks Action: Reforest+2 Industry on Works Districts
CommerceEconomyUnlocks Improvement: Alchemists’ Commission
DustnomicsEconomyUnlocks Improvement: Dust Blasting
PyrometallurgyEconomyUnlocks Improvement: Spire of Industry
Collective SacrificeDiscovery
Research GrantsDiscoveryUnlocks Improvement: Research Station
ConscriptionDefenseUnlocks Improvement: Military Efficiency

The Years of Revelation

TechnologyDomainEffectsFaction
AquadynamicsDiscoveryUnlocks Improvement: Fish Farms+25 Precision for season predictabilityAll
Auxiliary ForcesDefenseUnlocks Improvement: Commanders’ Table100 Fortifications on KeepAll
BanksEconomyUnlocks Improvement: Thermal BathsUnlocks Improvement: Lined Crates+4 Industry on City Hall+2 Industry on MinistryAll
CultivationSocietyUnlocks Improvement: Windmill+4 Food on Farm DistrictsAll
Dignitary GoodwillSocietyUnlocks Protectorate Slot: 1Unlocks Unit Specialization: Minor fActionss Tier 2All
DigsDiscoveryUnlocks Landscaping Action: Scour-25% Influence cost for Attach Camp ActionAll
Dramatic ArtsSocietyUnlocks Improvement: Parade Stands-25% Industry cost on ForumAll
GuildsEconomyUnlocks Improvement: Workers’ League+4 Industry on Work DistrictsAll
Highway PatrolEconomyUnlocks Improvement: Scientific RepositoryUnlocks Improvement: Quarry OversightUnlocks Traders’ Trails: Paved Roads0.2 Movement Points max to cross a road TileAll
HothousesSocietyUnlocks Improvement: Farming Cooperative-25% Industry cost on FarmAll
LogisticsDefenseUnlocks Improvement: Watchman’s Bell-25% Industry on KeepAll
MercenariesDiscoveryUnlocks Action: Hire Doomwraith Hunter+20% Critical on Unit-50% Turn cost for Close Rift ActionAll
Public WorksSocietyUnlocks Improvement: Museum+2 Influence on Forum DistrictAll
StandardizationEconomyUnlocks Improvement: Artisans’ Tools-25% Industry cost on WorksAll
The Gaze of GarinDefenseUnlocks Improvement: Martial DisciplineUnlocks Unit Specialization: GreatswordKin of Sheredyn
Zelevas’ StaminaDefenseUnlocks Unit Specialization: PathfinderUnlocks Unit Specialization: HarasserUnlocks Unit Specialization: GuardianUnlocks Unit Specialization: CustodianKin of Sheredyn

The Years of Trepidation

TechnologyDomainEffectsFaction
AnomanologyDiscoveryUnlocks Landscaping Action: Distort (creation of Anomalies)+50% Precision for season predictability-50% Turn cost on Landscaping ActionsAll
Armor DesignDefenseUnlocks Improvement: Protective Carapaces-15% Industry cost on UnitAll
Cultural EducationSocietyUnlocks Treaty: Shared Victory+400 Influence+40 Public Opinion on my Empire+40 Public Opinion on the other EmpireAll
Elite FocusDefenseUnlocks Unit Specialization: BowmasterUnlocks Unit Specialization: ExecutorUnlocks Unit Specialization: CommanderUnlocks Unit Specialization: ChampionKin of Sheredyn
Financial LiteracyEconomyUnlocks Improvement: Cashier’s Lodge+25% Dust on Population VocationsAll
Glory of EmpireSocietyUnlocks Improvement: Imperial Secretariat+2 Influence on Forums DistrictsAll
Imperial BureaucracySocietyUnlocks Improvement: Teahouse+50 Influence on ScribesAll
Inventors’ EndowmentsDiscoveryUnlocks Improvement: Philosophers’ Circle-25% Industry cost on LaboratoryAll
Land ManagementEconomyUnlocks Improvement: Collections Bureau-25% Industry cost on Merchant’s HouseAll
Large-scale DemolitionEconomyUnlocks Improvement: Ore BreakerUnlocks Improvement: Land ClearanceUnlocks Action: Clear Ridge+50% Industry per Population on ArtisansAll
Military EngineeringDefenseUnlocks Improvement: Fortified Cities-2 Dust Upkeep on UnitAll
PreservationSocietyUnlocks Improvement: Canning ShedUnlocks Improvement: Nectar Silo+50% Food per Population on CitizensAll
Research InstituteDiscoveryUnlocks Improvement: Field Studies+50% Science on ScribesAll
Scientific PrizesDiscoveryUnlocks Improvement: Grant TreasuryUnlocks Converter: Citizen Science+2 Science on Laboratories DistrictsAll
The Nurture of GarinDefenseUnlocks Unit Specialization: Vanguard’s Sword+1 Industry on PopulationKin of Sheredyn
Tolls and TaxationEconomyUnlocks Improvement: Customs Inspector+8 Dust on Merchant’s House DistrictsAll
UniversityDiscoveryUnlocks Improvement: Lecture Hall4 Science on Laboratory DistrictsAll

The Years of Reckoning

TechnologyDomainEffectsFaction
Arcana of the AncientsDiscovery+15% Science on City Hall-20% on all Technology research costAll
Civilization OptimizationsSociety+1 Industry on Population per Jubilant City+1 Dust on Population per Jubilant City+1 Science on Population per Jubilant City+1 Influence on Population per Jubilant City-50% cost to grow all PopulationsAll
Dust SeismologyEconomy+15% Dust on City Hall-50% Buyout cost on Unit-50% Buyout cost on District-50% Buyout cost on ImprovementAll
Mass PsychologySociety+20 Approval on City Hall+15% Influence on City HallAll
Military ConditioningDefense+50 Health on Unit-50% Dust Upkeep on Unit+5 Minimal Damage on Unit+10 Maximum Damage on Unit+10 Defense on UnitAll
Stock ExchangeEconomy+100% Food on District+100% Industry on District+100% Influence on District+100% Dust on District+100% Science on District-50% Influence cost on FoundationAll

Data source: official Hooded Horse wiki (ENDLESS Legend 2), observed 2026-09-19, game version 1.0.

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