ENDLESS Legend 2 World Map & Season Predictability (1.0)
The seasonal world map in ENDLESS Legend 2 at 1.0: the season-predictability technologies, terrain-interactive unlocks and map settings the official wiki documents.
Season predictability (the wiki’s map-science line)
Values are transcribed exactly as the official wiki table gives them — note that only two of the three carry a percent sign in the source, so do not assume they are directly comparable:
| Technology | Effect (verbatim from source) |
|---|---|
| Hydromatic Laboratory | Unlocks Improvement: Hydropump; +25% Precision for season predictability |
| Aquadynamics | Unlocks Improvement: Fish Farms; +25 Precision for season predictability |
| Anomanology | Unlocks Landscaping Action: Distort (creation of Anomalies); +50% Precision for season predictability; -50% Turn cost on Landscaping Actions |
Terrain-interactive unlocks
- Highway Patrol: Paved Roads — 0.2 Movement Points max to cross a road tile.
- Keystones: Unlocks District: Bridge, Unlocks Action: Build Farm.
- Geology / Digs / Anomanology: rewild, scour, distort landscaping actions (Anomanology creates Anomalies).
Map Settings
The official wiki keeps a dedicated Map Settings page for generation parameters — check it in-game against your version before committing to a long session.
Faction fit on the map
Necrophages want corpses-rich fights (their economy), Hydracorns-adjacent packs and water-heavy starts favor the Aspects’ Coral spread, and Last Lords’ Flying scouts cover ground early.
Related
- The techs above in full: research tree
- Which faction fits which map: factions overview
- Map-dependent plans in MP: multiplayer guide
Data source: official Hooded Horse wiki (ENDLESS Legend 2), observed 2026-09-19, game version 1.0.
Editorial framing — suggested build phases, research routes and faction-fit notes — is this site’s recommendation, not official wiki text.
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